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Wildebeest Chess : ウィキペディア英語版 | Wildebeest Chess
Wildebeest Chess is a chess variant created by R. Wayne Schmittberger in 1987. The Wildebeest board is 11×10 squares. Besides the standard chess pieces, each side has one wildebeest and two camels. The inventor's intent is "to balance the number of 'riders'—pieces that move along open lines—with the number of 'leapers'—pieces that jump". (So for each side, two knights, two camels, and a wildebeest balance two rooks, two bishops, and a queen.) The game was played regularly in the (now defunct) correspondence game club NOST. ==Game rules==
Pieces and pawns move and capture the same as they do in standard chess, except for two new pieces, and the pawn's ability to advance to the players' fifth ranks in a single move from either their second or third ranks. Wildebeest Chess differs from the standard game in that a win can be achieved either by checkmate or stalemate. In both cases the losing side has no legal moves.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Wildebeest Chess」の詳細全文を読む
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